using UnityEngine;
public class Test : MonoBehaviour
{
public bool bon = true;
public int num = 0;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if (bon == true )
{
for (int i = 0 ; i<=num ; i++ )
{
print (i);
}
}
}
// Update is called once per frame
void Update()
{
}
}