using UnityEngine;
public class For2 : MonoBehaviour
{
public int num ;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
for (int i = 0 ; i<=num ; i++ )
{
if (i % 2 == 0)
{
print( i + "Nombre pair");
}
}
}
// Update is called once per frame
void Update()
{
}
}