using UnityEngine;
public class For5 : MonoBehaviour
{
int som;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
for (int i = 0; i <=10; i++)
{
som = i * 5;
print(som);
}
}
// Update is called once per frame
void Update()
{
}
}