using UnityEngine; public class InitialisationEtAffichage : MonoBehaviour { public int [] entiers = {1,2,3,4,5,6,7,8,9,10}; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { for (int i = 0;i<10;i++) { print(entiers[i]); } } // Update is called once per frame void Update() { } }