using UnityEngine;
public class InitialisationEtAffichage : MonoBehaviour
{
public int [] entiers = {1,2,3,4,5,6,7,8,9,10};
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
for (int i = 0;i<10;i++)
{
print(entiers[i]);
}
}
// Update is called once per frame
void Update()
{
}
}