using UnityEngine; public class Noms : MonoBehaviour { public string[] nomStat = {"Simon","Nico","Raph","Wiwi","Thomas","Rayan","Edwin"}; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { for (int i=0; i < nomStat.Length ; i++) { print( i + "." + nomStat[i]); } } // Update is called once per frame void Update() { } }