using UnityEngine;
public class Noms : MonoBehaviour
{
public string[] nomStat = {"Simon","Nico","Raph","Wiwi","Thomas","Rayan","Edwin"};
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
for (int i=0; i < nomStat.Length ; i++)
{
print( i + "." + nomStat[i]);
}
}
// Update is called once per frame
void Update()
{
}
}