using UnityEngine;
public class While2 : MonoBehaviour
{
public int num;
int som;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
int i=0;
while (i<=num)
{
som=som+i;
print(som);
i++;
}
}
// Update is called once per frame
void Update()
{
}
}