using UnityEngine;
public class While6 : MonoBehaviour
{
public int a = 0;
public int b = 0;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
while (b != 0)
{
int reste = a % b;
a = b;
b = reste;
print(a);
}
}
// Update is called once per frame
void Update()
{
}
}