using UnityEngine; public class While7 : MonoBehaviour { int A = 0; int B = 1; public int lim = 100; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { while (A <= lim) { print (A); int tempo = A; A = B; B = tempo + B; } } // Update is called once per frame void Update() { } }