using UnityEngine;
public class EX2 : MonoBehaviour
{
public int nombre ;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if (nombre % 2 == 0)
{
print("Nombre pair");
}
else
{
print("Nombre impair");
}
}
// Update is called once per frame
void Update()
{
}
}