using UnityEngine;
public class EX3 : MonoBehaviour
{
public int score ;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if(score >= 60)
{
print("Réussite");
}
else if(score < 60 && score >= 40)
{
print("Ajourné");
}
else if(score < 40)
{
print("echec");
}
}
// Update is called once per frame
void Update()
{
}
}