using UnityEngine; public class EX3 : MonoBehaviour { public int score ; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { if(score >= 60) { print("Réussite"); } else if(score < 60 && score >= 40) { print("Ajourné"); } else if(score < 40) { print("echec"); } } // Update is called once per frame void Update() { } }