using UnityEngine;
public class EX4 : MonoBehaviour
{
public int munition ;
public bool pack = true;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if(munition <= 10 && munition > 0 || pack)
{
print("low ammo, shoot ok");
}
else if(munition > 10 || pack)
{
print("shoot ok");
}
else
{
print("out of ammo");
}
if(pack)
{
print("infinity bullet for 5min");
}
}
// Update is called once per frame
void Update()
{
}
}