using UnityEngine;
public class EX5 : MonoBehaviour
{
public int distance ;
public bool client;
public float ship ;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
if(client)
{
print("1J + Free ship");
}
else if(distance <= 50)
{
print("1J + Free ship");
}
else if(distance > 50 && distance < 100)
{
print("1J " + ship);
}
else if(distance >= 100 && distance < 200)
{
print("2J " + ship + 0.5f + "€ Shipping" );
// + 0,50€
}
else if(distance >= 200 && distance < 300)
{
print("2J + 5€ ship");
}
else if(distance >= 300 && distance < 400)
{
print("2J + 7,5€ ship");
}
else if(distance >= 400 && distance < 500)
{
print("2J + 10€ ship");
}
else if(distance >= 500 && distance < 600)
{
print("2J + 12,50€ ship");
}
else if(distance >= 600 && distance < 700)
{
print("2J + 15€ ship");
}
else if(distance >= 700 && distance < 800)
{
print("2J + 17,50€ ship");
}
else if(distance >= 800 && distance < 900)
{
print("2J + 20€ ship");
}
else if(distance >= 900 && distance < 1000)
{
print("2J + 22,50€ ship");
}
else if(distance == 1000)
{
print("2J + 25€ ship");
}
else if(distance > 1000)
{
print("Contacter le service client");
}
}
// Update is called once per frame
void Update()
{
}
}