using UnityEngine; public class EX5 : MonoBehaviour { public int distance ; public bool client; public float ship ; // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { if(client) { print("1J + Free ship"); } else if(distance <= 50) { print("1J + Free ship"); } else if(distance > 50 && distance < 100) { print("1J " + ship); } else if(distance >= 100 && distance < 200) { print("2J " + ship + 0.5f + "€ Shipping" ); // + 0,50€ } else if(distance >= 200 && distance < 300) { print("2J + 5€ ship"); } else if(distance >= 300 && distance < 400) { print("2J + 7,5€ ship"); } else if(distance >= 400 && distance < 500) { print("2J + 10€ ship"); } else if(distance >= 500 && distance < 600) { print("2J + 12,50€ ship"); } else if(distance >= 600 && distance < 700) { print("2J + 15€ ship"); } else if(distance >= 700 && distance < 800) { print("2J + 17,50€ ship"); } else if(distance >= 800 && distance < 900) { print("2J + 20€ ship"); } else if(distance >= 900 && distance < 1000) { print("2J + 22,50€ ship"); } else if(distance == 1000) { print("2J + 25€ ship"); } else if(distance > 1000) { print("Contacter le service client"); } } // Update is called once per frame void Update() { } }